Cardfight Area 168
Cardfight Area 1.68
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Keyboard keys 1/2/3: Change image port.
Q: to open the log
S: to save the log
C: to change the language. English language is on default
Enter: the chat
The left button of mouse: to add the card to the deck
The right button of mouse: to remove the card from the deck
Save: to save the deck under the certain name
Load: to load the deck
Default: to make the certain deck main (it is saved under the name DefaultDeck.prfl and when you open the main program it will load this deck)
The main programme:
The left button of mouse (click on the deck): to draw a card
The right button of mouse (click on the deck): check drive (you draw a card and immediately reveal it to the opponent). If there is a battle phase, check drive is changed to the damage check (the card is shown to the opponent and then it goes to the damage zone).
CTRL + The left button of mouse (click on the deck): to enter your deck (while you’re looking at your deck it changes its colour so your opponent can see what are you doing.)
CTRL+ The left button of mouse (click on the Vanguard): to see your Vanguard’s soul
The right button of mouse (click on the Vanguard/Rear-guard): to change the battle position
The right button of mouse (click on the card in your damage zone): to open/close it
To click the mouse wheel (to click on the card): to add an attack to the card. It is possible also to enter a negative number.
The buttons in the right bottom corner:
SC (Soul Charge): to send the top card of your deck to the soul
Mill: to send the top card of your deck to the drop zone
SH (Shuffle): to shuffle your deck (when you are shuffling your deck it changes its colour so your opponent can see what are you doing)
Drive check/damage check triggers are fixed. They are set to zero when you enter Ride/End Phase
If you get a trigger you can click on the unit on your side of the field and its attack will be increased.
[R] Ride/[M] Main/ Battle/[E] End
To activate effects that are activated in the Battle Phase you have to click the right button of mouse (click on the card). In the other cases all the effect are activated when you click Shift + the left button of mouse.
To activate some effects it has to be a certain Battle Phase. You don’t have to activate continuous effects.
Units that are standing in the back row can give their power to the units that are standing in the front raw. This is activated when they are resting. When a unit stands its attack returns to normal.
- Added G Zone.
For that reason the deck-loading code part was rewritten (you dont need details on it).
During the game cards in G Zone can be face-up and face-down. In the beginning of the game they are all face-down. You can turn card in G Zone face-up by right-clicking it.
For convenience a small menu was created, when you can see all face-up card in your or your opponent’s G Zones.
To enter G Zone you need to click red circle near main deck. You cant open an opponent’s G Zone, and you cant even be sure, he have cards in it. All you can see there is his face-up cards.
- Added Stride summon mechanics.
To perform Stride, choose your card in G Zone, then click on your vanguard — instead of «Ride» button there will be «Stride» button.
G-units gets power of Hearts — it’s automatic. If your vanguard was in legion, your G-unit will get power from your legion performer (card with ACT [V]: Legion) so if you wanna take power from his mate, correct numbers manually.
When you enter end phase, your G-unit will return to your G Zone.
If you’ll try to put your G-unit into main deck, it will return on top of your G Zone instead.
When G-unit is on your vanguard circle, you cannot Ride or preform legion.
- Added RFG (Remove from Game) zone.
To save some client space, this zone is shared by both players. Yes, you can steal your opponent’s card from there :3
- Info about all units original power is now stored into separate files in the game folder. Because of it, you may experience better perfomance.
- RAM is now cleared from big card’s images when you leave deck editor or fight. We are testing this feature.
- All cards now have same font size.
G Booster Set 1: Generation Stride
G Trial Deck 1: Awakening Of The Interdimensional Dragon
G Trial Deck 2: Divine Swordsman of the Shiny Star
For any questions, suggestions, bugreports and discussions. Also, there will be published news and information about the server.