[AUTO]: Forerunner (If a unit of the same clan rides this unit, you may call this unit to (RC).)
[ACT](RC): [Counter Blast (1) & Put this unit into your soul] Look at up to five cards from the top of your deck, search for one grade 3 or greater «Soaring Eye» from among them, reveal it to your opponent, add it to your hand.
Автор
Charizard203
GB1 [AUTO] (Bind Zone) (This ability is active if you have one or more face up G Units on your (VC) and/or G Zone)[Put this unit on top of your deck] When this unit is face up bind zone you may pay the cost. If you do, shuffle your deck, bind two card face down from the top of your deck. Soul Charge (1), choose a card from your damage zone, and turn it face up.
[AUTO]:During your main phase, when this unit is placed on (RC), choose another of your «Soaring Eye» rear-guards, and that unit gets "
[AUTO]:During your end phase, when this unit is put into the bind zone from (RC), draw a card." until end of turn.
[AUTO]: During your main phase, when this unit is placed on (RC), choose another of your «Soaring Eye» rear-guards, and that unit gets "
[AUTO]: During your end phase, when this unit is put into the bind zone from (RC), choose a card from your damage zone, and turn it face up." until end of turn.
[AKT](bind zone):[Put this face-up unit to the bottom of your deck] Choose one of your «Soaring Eye» rear-guards, and that unit gets [Power]+4000 until end of turn. At the beginning of the end phase of this turn bind that unit face-up.
Generation Break 1 (This ability is active if you have one or more face up G Units on your (VC) and/or G Zone): During your main phase, when this unit is placed on (RC), choose one of your other rear-guards, and until end of turn, it gets "
[AUTO]:During your end phase, when this unit is put into the bind zone from (RC), draw a card, choose a card from your damage zone, and turn it face up."
[ACT](VC) Limit Break 4 (This ability is active if you have four or more damage): [ACT](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (1) & Choose two of your «Soaring Eye» rear-guards, and bind it face up] Choose two face up «Soaring Eye» from your bind zone, and call them to (RC). This ability cannot be used for the rest of that turn.
(VC) Generation Break 1 (This ability is active if you have one or more face up G Units on your (VC) and/or G Zone):Your vanguard's "
Limit Break 4" is active even when you have three or less damage.